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Every Rust server graded on real, live numbers. 67,203 players on the roll · 11,751 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 95.39.29.12:28015
Name of server

PlaceHolder

RegisterAbsentOffline
Region–
Address95.39.29.12:28015
Last checked36d ago
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 3 subjects

Players now 1/ 2 50% full
7-day average0peak –
Rank#13,210top 59%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,210 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 3,620 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 10:10 UTC36d ago 1 – running 0
Thu 17 Sep, 08:54 UTC42d ago 1 held half 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
113 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
145 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
501 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
27 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
588 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
474 / 525

Quick answers

from the figures on this page

Server facts

Which region is PlaceHolder based in?

No region is published for PlaceHolder. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 95.39.29.12:28015.

How reliable is PlaceHolder, and is it up?

At this moment, PlaceHolder is offline; the last time it was seen was 36 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 14 September 2026, Rust Server Score saw it for the first time.

On what Rust version does PlaceHolder sit?

Rust network protocol 2633 and build 165367 on Windows is what PlaceHolder runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does PlaceHolder reset?

There are too few wipes on record for PlaceHolder to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 36 days 13 hours.

What happens on PlaceHolder when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does PlaceHolder place in the wider field of Rust servers?

Over the last seven days, PlaceHolder has #13,210 for player hours, in the top 59% of all ranked servers.

How many players does PlaceHolder usually have?

It has been 36 days 12 hours since PlaceHolder was last seen, and it is offline right now.

Tags and filters

How should you read the tags on PlaceHolder?

gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165367 (Build): Build number: 165367; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags PlaceHolder publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature PlaceHolder?

Rust Server Score lists that include PlaceHolder: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does PlaceHolder enforce, and what are its settings?

The name of PlaceHolder gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map PlaceHolder uses?

The game generates a procedural map for PlaceHolder.

Connecting

What is the way to join PlaceHolder?

To connect, start Rust, press F1, and type client.connect 95.39.29.12:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165367,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165367
Build Build number: 165367.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.