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Every Rust server graded on real, live numbers. 39,332 players on the roll · 11,647 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 95.83.11.41:28015
Name of server

TestServer

RegisterAbsentOffline
Region–
Address95.83.11.41:28015
Last checked4d ago
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 3 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#12,070top 54%
Last wipe4d agono schedule published
Next wipe2d 9hFri 30 Oct, 12:10 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #12,070 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 57/ 100 Moving up: up 1,751 places this week.

A term to build on. Strongest in momentum (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:10 UTC, in 2d 9h. Every Friday at 12:10 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 2d 9hFri 30 Oct, 12:10 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 9d 9hFri 6 Nov, 12:10 UTC
  • 16d 9hFri 13 Nov, 12:10 UTC
  • 23d 9hFri 20 Nov, 12:10 UTC
  • 30d 9hFri 27 Nov, 12:10 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 37d 9hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:10 UTC4d ago 1 – running 0
Fri 16 Oct, 13:13 UTC11d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
246 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
33 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
120 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
51 / 100

Quick answers

from the figures on this page

About the server

Where in the world is TestServer?

TestServer leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 95.83.11.41:28015 is the address to use.

Is TestServer up, and how steady is its uptime?

The server is down: TestServer is offline now, with the last sighting 4 days 13 hours ago. It was up 2 of 168 hours over the last 7 full days, which is 1% of the time. It was first seen by Rust Server Score on 9 October 2026.

What Rust version is TestServer on?

You will find TestServer on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does TestServer wipe its map?

Wipes come every Friday at 12:10 UTC on TestServer. Expect the next wipe on Friday 30 October at 12:10 UTC. The world it runs now was created 4 days 14 hours.

What should you expect from wipe day on TestServer?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does TestServer place in the wider field of Rust servers?

In the top 54% of all ranked servers, TestServer sits at #12,070 for player hours over the last seven days.

How many players does TestServer usually have?

It has been 4 days 13 hours since TestServer was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Lists and filters

How should you read the tags on TestServer?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags TestServer publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does TestServer appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TestServer: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

How is TestServer set up, and what rules does it keep?

Nothing in the name of TestServer states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Connecting

How should you connect to TestServer?

To connect, start Rust, press F1, and type client.connect 95.83.11.41:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.