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Every Rust server graded on real, live numbers. 103,347 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 95.85.249.130:35025
Name of server

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]

RegisterAbsentOffline
Region–
Address95.85.249.130:35025
Last checked28d ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,413top 69%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,413 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 302 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 825 on average
688 / 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 609 on average
1518 / 1575
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 379 on average
162 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 349 on average
835 / 850
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 335 on average
720 / 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 318 on average
112 / 1000

Quick answers

from the figures on this page

About the server

Which region is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] based in?

No region is published for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 95.85.249.130:35025.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] up, and how steady is its uptime?

At this moment, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline; the last time it was seen was 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 1 October 2026.

On what Rust version does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sit?

The server Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] wipe, and how often?

There are too few wipes on record for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 40 days 8 hours.

Player numbers

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] place in the wider field of Rust servers?

Over the last seven days, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] has #16,413 for player hours, in the top 69% of all ranked servers.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] a busy server?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline at the moment; the last time it was seen was 28 days 4 hours ago.

Lists and filters

How should you read the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The game's browser takes its cue from the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

Which rules does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] enforce, and what are its settings?

Going by its name, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs 2x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs which map?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs a procedural map, which the game generates.

How to join

What is the way to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Enter client.connect 95.85.249.130:35025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.