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Every Rust server graded on real, live numbers. 67,749 players on the roll · 11,777 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 96.39.213.36:28015
Name of server

NO-SHO2

RegisterAbsentOffline
Region–
Address96.39.213.36:28015
Last checked22d ago
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,779top 62%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,779 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,158 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:21 UTC22d ago 1 – running 1
Fri 2 Oct, 23:56 UTC26d ago 1 – 3.8 days 1
Thu 1 Oct, 18:10 UTC FW27d ago 1 – 1.2 days 1
Fri 18 Sep, 14:56 UTC40d ago 1 held half 13.1 days 0
Thu 17 Sep, 19:38 UTC41d ago 1 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
513 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
55 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
60 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200

Quick answers

from the figures on this page

Server details

Where in the world is NO-SHO2?

NO-SHO2 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 96.39.213.36:28015 is the address to use.

How reliable is NO-SHO2, and is it up?

The server is down: NO-SHO2 is offline now, with the last sighting 22 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 15 September 2026.

Which Rust version is NO-SHO2 running?

The server NO-SHO2 is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does NO-SHO2 wipe its map?

There is no next wipe to predict on NO-SHO2, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 22 days 17 hours have passed since this world was made.

What happens on NO-SHO2 when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does NO-SHO2 sit among Rust servers?

In the top 62% of all ranked servers, NO-SHO2 sits at #13,779 for player hours over the last seven days.

How many players does NO-SHO2 usually have?

The last sighting of NO-SHO2 was 22 days 16 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on NO-SHO2?

You'll see NO-SHO2 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature NO-SHO2?

Rust Server Score lists that include NO-SHO2: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is NO-SHO2 set up, and what rules does it keep?

Nothing in the name of NO-SHO2 states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map NO-SHO2 uses?

A procedural map, generated by the game, is what NO-SHO2 runs.

How to join

How do you get onto NO-SHO2?

Enter client.connect 96.39.213.36:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.