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Every Rust server graded on real, live numbers. 57,957 players on the roll · 11,743 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 96.55.44.196:28015
Name of server

Local Rust Test

RegisterAbsentOffline
Region–
Address96.55.44.196:28015
Last checked20d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 8 0% full
7-day average0peak –
Rank#15,956top 71%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,956 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 753 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:11 UTC20d ago 0 – running 1
Wed 23 Sep, 03:48 UTC34d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
496 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
249 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
92 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
104 / 150

Quick answers

from the figures on this page

About the server

In what location does Local Rust Test sit?

No region is published for Local Rust Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 96.55.44.196:28015.

How dependable is Local Rust Test, and is it online at the moment?

At this moment, Local Rust Test is offline; the last time it was seen was 20 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 23 September 2026, Rust Server Score saw it for the first time.

What Rust version is Local Rust Test on?

You will find Local Rust Test on Rust network protocol 2634 and build 166655, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Local Rust Test wipe, and how often?

There are too few wipes on record for Local Rust Test to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days 20 hours have passed since this world was made.

What happens on Local Rust Test when wipe day arrives?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Local Rust Test sit among Rust servers?

In the top 71% of all ranked servers, Local Rust Test sits at #15,956 for player hours over the last seven days.

What does the population on Local Rust Test look like?

The last sighting of Local Rust Test was 20 days 17 hours ago, and it is offline right now.

Lists and filters

What do Local Rust Test's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): Its slot count is 8; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166655 (Build): Build number: 166655; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags Local Rust Test publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Local Rust Test appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Local Rust Test among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Local Rust Test?

The name of Local Rust Test gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Local Rust Test uses?

Local Rust Test runs a procedural map, which the game generates.

Connecting

What is the way to join Local Rust Test?

Enter client.connect 96.55.44.196:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp8
Max players Its slot count is 8.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166655
Build Build number: 166655.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.