On the class lists: B− (72), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average1peak 1
Rank#12,222top 55%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
45/ 100
D
Working its way up from the back of the class: #12,222 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 06:15 UTC24d ago
1
–
running
0
Sat 3 Oct, 12:47 UTC24d ago
1
–
0.7 days
0
Thu 1 Oct, 06:18 UTC27d ago
1
✓ held half
2.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Star Practice. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 97.230.239.83:28015 is the address to use.
How dependable is Star Practice, and is it online at the moment?
You cannot join now: Star Practice is offline, last seen 3 days 4 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. The first sighting by Rust Server Score was on 30 September 2026.
Which Rust version is Star Practice running?
Rust network protocol 2634 and build 166652 on Windows is what Star Practice runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Star Practice wipe its map?
There is no next wipe to predict on Star Practice, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 24 days 3 hours.
What happens on Star Practice when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 4 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does Star Practice sit among Rust servers?
In the top 55% of all ranked servers, Star Practice sits at #12,222 for player hours over the last seven days.
Is Star Practice a busy server?
Star Practice is offline at the moment; the last time it was seen was 3 days 4 hours ago. The seven-day average is 1 players, with a peak of 1.
Tags
What do Star Practice's tags stand for?
The game's browser takes its cue from the tags Star Practice has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Star Practice appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Star Practice among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What settings and rules apply on Star Practice?
You will find no gather rate in the name of Star Practice. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on Star Practice?
A procedural map, generated by the game, is what Star Practice runs.
Connecting
How do you get onto Star Practice?
Enter client.connect 97.230.239.83:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max playersIts slot count is 5.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).