On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average3peak 11
Rank#1,910top 9% · #745 in EU
Last wipe6d agoweekly schedule
Next wipe12hThu 29 Oct, 18:07 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,910 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 92 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 896 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 25% in EU, and #129 of the duo servers (top 31%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
···W···
···F···
···W···
···W···
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:07 UTC, in 12h.
Every Thursday at 18:07 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held40%else halves by day 5
Coming wipes
12hThu 29 Oct, 18:07 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 18:07 UTC
21d 12hThu 19 Nov, 18:07 UTC
28d 12hThu 26 Nov, 18:07 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 18:07 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:07 UTC6d ago
10
–
running
3
Thu 15 Oct, 18:07 UTC13d ago
5
✓ held half
7 days
2
Thu 8 Oct, 18:07 UTC20d ago
8
halved by day 4
7 days
1
Thu 1 Oct, 18:07 UTCFW27d ago
4
✓ held half
7 days
0
Thu 24 Sep, 18:07 UTC34d ago
6
halved by day 5
7 days
0
Thu 17 Sep, 18:07 UTC41d ago
6
halved by day 6
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on [EU] OakRust | Solo/Duo puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 98.128.172.218:28015 is the address to use.
How reliable is [EU] OakRust | Solo/Duo, and is it up?
Right now, [EU] OakRust | Solo/Duo is online. According to its reported uptime, the last restart was about 4 days 23 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] OakRust | Solo/Duo smooth to play on?
The average over the last 48 hours was 92 server fps, and it never went below 86. Buildings, deployables and everything else in the world added up to as many as 102,908 entities. Memory use reached up to 4,926 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] OakRust | Solo/Duo on?
The server [EU] OakRust | Solo/Duo is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] OakRust | Solo/Duo wipe, and how often?
The wipe rhythm on [EU] OakRust | Solo/Duo is every Thursday at 18:07 UTC. It is due to wipe next on Thursday 29 October at 18:07 UTC. It has been running its current world for 6 days 11 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [EU] OakRust | Solo/Duo?
The average peak on its recent wipes was 8 players. Peak numbers came 24 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 40% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
Where does [EU] OakRust | Solo/Duo sit among Rust servers?
Over the last seven days, [EU] OakRust | Solo/Duo has #1,910 for player hours, in the top 9% of all ranked servers and #745 in Europe. It comes #129 among servers in the duo group.
What does the population on [EU] OakRust | Solo/Duo look like?
Right now, 0 players are on [EU] OakRust | Solo/Duo, which has 50 slots. It peaked at 11 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 4 players.
Lists and filters
What do [EU] OakRust | Solo/Duo's tags stand for?
The game's browser takes its cue from the tags [EU] OakRust | Solo/Duo has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU] OakRust | Solo/Duo appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] OakRust | Solo/Duo: Duo servers, marked like a report, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
How is [EU] OakRust | Solo/Duo set up, and what rules does it keep?
You will find no gather rate in the name of [EU] OakRust | Solo/Duo. You can have up to 2 players in a group (duo). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[EU] OakRust | Solo/Duo runs which map?
The game generates the procedural map on [EU] OakRust | Solo/Duo at size 4,250 with seed 1453035780. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [EU] OakRust | Solo/Duo?
Enter client.connect 98.128.172.218:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts2
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts2
Group limitNo team may go above 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).