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Every Rust server graded on real, live numbers. 53,885 players on the roll · 11,698 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 98.142.246.106:28015
Name of server

EventfulGaming Rust Server

RegisterPresentOnline
Region–
Address98.142.246.106:28015
Last checked14m ago
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 4 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,267top 24%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,267 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 238 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
368 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
328 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
166 / 200

Quick answers

from the figures on this page

Server details

Where in the world is EventfulGaming Rust Server?

You'll find no region listed by EventfulGaming Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 98.142.246.106:28015.

How dependable is EventfulGaming Rust Server, and is it online at the moment?

The server is up: EventfulGaming Rust Server is online now. The uptime it reports puts the last restart at about 3 days 17 hours ago. For the last 3 full days, it was up 71 of 72 hours, or 99% of the time. It was first seen by Rust Server Score on 25 October 2026.

Does EventfulGaming Rust Server perform well?

The average over the last 48 hours was 238 server fps, and it never went below 230. At its peak, it held 47,549 entities, including buildings, deployables and all else in the world. Up to 2,329 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is EventfulGaming Rust Server on?

The server EventfulGaming Rust Server is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does EventfulGaming Rust Server reset?

The record holds too few of EventfulGaming Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 3 days 20 hours have passed since this world was made.

Population

Where does EventfulGaming Rust Server sit among Rust servers?

In the top 24% of all ranked servers, EventfulGaming Rust Server sits at #5,267 for player hours over the last seven days.

How many players does EventfulGaming Rust Server usually have?

Right now, 0 players are on EventfulGaming Rust Server, which has 50 slots. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 2 players.

Lists and filters

What do EventfulGaming Rust Server's tags stand for?

The game's browser takes its cue from the tags EventfulGaming Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature EventfulGaming Rust Server?

Rust Server Score lists that include EventfulGaming Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on EventfulGaming Rust Server?

Nothing in the name of EventfulGaming Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on EventfulGaming Rust Server?

The game generates the procedural map on EventfulGaming Rust Server at size 3,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to EventfulGaming Rust Server?

Enter client.connect 98.142.246.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.