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Every Rust server graded on real, live numbers. 32,604 players on the roll · 11,658 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 98.167.43.238:28015
Name of server

Bearlandia

RegisterPresentOnline
Region–
Address98.167.43.238:28015
Last checked10m ago
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 4 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ ?
7-day average0peak –
Rank#15,349top 69%
Last wipe72d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 172 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 224 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
34 / 200

Quick answers

from the figures on this page

Server facts

Which region is Bearlandia based in?

Bearlandia leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 98.167.43.238:28015.

How reliable is Bearlandia, and is it up?

Right now, Bearlandia is online. According to its reported uptime, the last restart was about 15 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Bearlandia run?

The average over the last 48 hours was 172 server fps, and it never went below 104. Buildings, deployables and everything else in the world added up to as many as 121,196 entities. At its highest, it used 6,726 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does Bearlandia sit?

You will find Bearlandia on Rust network protocol 2632 and build 160556, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Bearlandia reset?

There are too few wipes on record for Bearlandia to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 72 days 23 hours.

Player numbers

Where does Bearlandia sit among Rust servers?

In the top 69% of all ranked servers, Bearlandia sits at #15,349 for player hours over the last seven days.

Is Bearlandia a busy server?

The current population of Bearlandia is 0 players. Over the past seven days, the average player count was 0.

Tags

What do Bearlandia's tags stand for?

You'll see Bearlandia tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): The game protocol is 2632, so your game must match that version to join; cs160556 (Build): This runs on build 160556; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Bearlandia?

Rust Server Score lists that include Bearlandia: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Bearlandia?

The name of Bearlandia gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Bearlandia?

Bearlandia runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join Bearlandia?

Enter client.connect 98.167.43.238:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp0
Max players Its slot count is 0.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2632
Protocol The game protocol is 2632, so your game must match that version to join.
cs160556
Build This runs on build 160556.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.