On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,262top 69%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,262 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 162 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 137 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:40 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is COTTON CANDLY LAND | VANILLA | MONTHLY | NA based in?
You won't find a region tag on COTTON CANDLY LAND | VANILLA | MONTHLY | NA, but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 98.247.137.177:31015.
Is COTTON CANDLY LAND | VANILLA | MONTHLY | NA up, and how steady is its uptime?
The server is up: COTTON CANDLY LAND | VANILLA | MONTHLY | NA is online now. About 43 hours ago, it restarted, based on the uptime it reports. It was up 55% of the time over the last 7 full days, 93 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does COTTON CANDLY LAND | VANILLA | MONTHLY | NA run?
It never fell below 131 server fps in the last 48 hours, averaging 162. Up to 88,847 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,852 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does COTTON CANDLY LAND | VANILLA | MONTHLY | NA sit?
You will find COTTON CANDLY LAND | VANILLA | MONTHLY | NA on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does COTTON CANDLY LAND | VANILLA | MONTHLY | NA wipe its map?
COTTON CANDLY LAND | VANILLA | MONTHLY | NA wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 6 hours.
What should you expect from wipe day on COTTON CANDLY LAND | VANILLA | MONTHLY | NA?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does COTTON CANDLY LAND | VANILLA | MONTHLY | NA hold in the rankings?
In the top 69% of all ranked servers, COTTON CANDLY LAND | VANILLA | MONTHLY | NA sits at #15,262 for player hours over the last seven days.
What does the population on COTTON CANDLY LAND | VANILLA | MONTHLY | NA look like?
With 40 slots available, COTTON CANDLY LAND | VANILLA | MONTHLY | NA currently has 0 players. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on COTTON CANDLY LAND | VANILLA | MONTHLY | NA?
The game's browser takes its cue from the tags COTTON CANDLY LAND | VANILLA | MONTHLY | NA has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature COTTON CANDLY LAND | VANILLA | MONTHLY | NA?
These Rust Server Score lists count COTTON CANDLY LAND | VANILLA | MONTHLY | NA among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is COTTON CANDLY LAND | VANILLA | MONTHLY | NA set up, and what rules does it keep?
Nothing in the name of COTTON CANDLY LAND | VANILLA | MONTHLY | NA states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
COTTON CANDLY LAND | VANILLA | MONTHLY | NA runs which map?
A procedural map of size 4,096 and seed 1337, generated by the game, is what COTTON CANDLY LAND | VANILLA | MONTHLY | NA runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How do you get onto COTTON CANDLY LAND | VANILLA | MONTHLY | NA?
Enter client.connect 98.247.137.177:31015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).