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Every Rust server graded on real, live numbers. 72,381 players on the roll · 11,806 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 98.32.232.117:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address98.32.232.117:28015
Last checked36d ago
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,477top 67%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,477 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,923 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:32 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

Quick answers

from the figures on this page

Server details

Which region is Name of Server as Shown on the Client Server List based in?

Name of Server as Shown on the Client Server List leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 98.32.232.117:28015.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 36 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 14 September 2026.

Which Rust version is Name of Server as Shown on the Client Server List running?

You will find Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Name of Server as Shown on the Client Server List reset?

There are too few wipes on record for Name of Server as Shown on the Client Server List to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 37 days 8 hours.

What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.

Population

What position does Name of Server as Shown on the Client Server List hold in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List has #15,477 for player hours, in the top 67% of all ranked servers.

Is Name of Server as Shown on the Client Server List a busy server?

The last sighting of Name of Server as Shown on the Client Server List was 36 days 22 hours ago, and it is offline right now.

Tags

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Name of Server as Shown on the Client Server List?

Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

How should you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 98.32.232.117:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs164530
Build Build number: 164530.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.