Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for The Boyz Rusty NAS. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 98.97.25.242:28015.
Is The Boyz Rusty NAS up, and how steady is its uptime?
You cannot join now: The Boyz Rusty NAS is offline, last seen 44 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is The Boyz Rusty NAS running?
The server The Boyz Rusty NAS is on Rust network protocol 2632 and build 162434 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does The Boyz Rusty NAS wipe its map?
The record holds too few of The Boyz Rusty NAS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 56 days 20 hours have passed since this world was made.
Player numbers
What does the population on The Boyz Rusty NAS look like?
It has been 44 days 12 hours since The Boyz Rusty NAS was last seen, and it is offline right now.
Tags
How should you read the tags on The Boyz Rusty NAS?
The game's browser takes its cue from the tags The Boyz Rusty NAS has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): This runs on build 162434; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does The Boyz Rusty NAS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count The Boyz Rusty NAS among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on The Boyz Rusty NAS?
Nothing in the name of The Boyz Rusty NAS states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
The Boyz Rusty NAS runs which map?
The game generates a procedural map for The Boyz Rusty NAS.
Getting in
How do you get onto The Boyz Rusty NAS?
To connect, start Rust, press F1, and type client.connect 98.97.25.242:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs162434
BuildThis runs on build 162434.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.