On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,264top 69%
Last wipe28d agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,264 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,435 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
6d 15hThu 5 Nov, 19:00 UTCFW
34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:24 UTCFW28d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Fields Of Rust PVE Test Server?
No region is published for Fields Of Rust PVE Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 99.249.126.208:28015 is the address to use.
How reliable is Fields Of Rust PVE Test Server, and is it up?
Right now, Fields Of Rust PVE Test Server is online. About 12 days 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 29 September 2026, Rust Server Score saw it for the first time.
Does Fields Of Rust PVE Test Server perform well?
It averaged 121 server fps over the last 48 hours, with a low of 71. At its peak, it held 57,525 entities, including buildings, deployables and all else in the world. Up to 9,828 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Fields Of Rust PVE Test Server on?
Rust network protocol 2634 and build 166494 on Windows is what Fields Of Rust PVE Test Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Fields Of Rust PVE Test Server wipe, and how often?
Fields Of Rust PVE Test Server wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 6 hours.
What should you expect from wipe day on Fields Of Rust PVE Test Server?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 24 hours after it began.
Player numbers
What position does Fields Of Rust PVE Test Server hold in the rankings?
Over the last seven days, Fields Of Rust PVE Test Server has #15,264 for player hours, in the top 69% of all ranked servers.
What does the population on Fields Of Rust PVE Test Server look like?
Fields Of Rust PVE Test Server has 0 players at the moment. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Fields Of Rust PVE Test Server?
The game's browser takes its cue from the tags Fields Of Rust PVE Test Server has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Fields Of Rust PVE Test Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Fields Of Rust PVE Test Server: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Fields Of Rust PVE Test Server set up, and what rules does it keep?
The name of Fields Of Rust PVE Test Server gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Fields Of Rust PVE Test Server uses?
Fields Of Rust PVE Test Server runs a game-generated procedural map at size 3,000, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Fields Of Rust PVE Test Server?
Enter client.connect 99.249.126.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); standing is the one to work on (F).