On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now1/ 4000% full
7-day average1peak 5
Rank#3,202top 14%
Last wipe4d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 400 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,202 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 81 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 33 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
9d 1hSat 7 Nov, 23:19 UTC
23d 1hSat 21 Nov, 23:19 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
37d 1hSat 5 Dec, 23:19 UTC
The first 48 hours of its last wipes
Sat 24 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 23:19 UTC4d ago
5
–
running
1
Thu 15 Oct, 20:11 UTC14d ago
4
✓ held half
9.1 days
0
Thu 1 Oct, 19:29 UTCFW28d ago
4
✓ held half
14 days
0
Fri 18 Sep, 00:38 UTC41d ago
4
✓ held half
13.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree based in?
You'll find no region listed by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 99.249.143.10:28015.
How dependable is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and is it online at the moment?
Right now, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree smooth to play on?
The average over the last 48 hours was 81 server fps, and it never went below 40. Up to 123,056 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,272 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree running?
Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe, and how often?
Too few wipes on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 4 days 22 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Recent wipes have peaked at 4 players on average. Peak numbers came 21 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sit among Rust servers?
Over the last seven days, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree has #3,202 for player hours, in the top 14% of all ranked servers.
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree a busy server?
With 400 slots available, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree currently has 1 players. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 3 players.
Tags
What do Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Rust Server Score lists that include Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules and settings
Which rules does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree enforce, and what are its settings?
The name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs which map?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs a game-generated procedural map at size 4,250, seed 936126738. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
To connect, start Rust, press F1, and type client.connect 99.249.143.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/kUeYFZ5HTa.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp400
Max playersThe server holds 400 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).