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Every Rust server graded on real, live numbers. 32,508 players on the roll · 11,637 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 99.62.168.60:28015
Name of server

Local Rust | 5x PvE

RegisterAbsentOffline
Region–
Address99.62.168.60:28015
Last checked4d ago
5x moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 3 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,526top 52%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 7/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 48/ 100 Working its way up from the back of the class: #11,526 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 1,907 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1
groups of 10+ · 5x · weekly · 50 on average
8 / 200
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 50 on average
0 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 34 on average
15 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 30 on average
30 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
OC · groups of 8+ · 5x · biweekly · 20 on average
19 / 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa
groups of 24+ · 5x · biweekly · 13 on average
14 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Local Rust | 5x PvE?

Local Rust | 5x PvE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 99.62.168.60:28015 is the address to use.

How dependable is Local Rust | 5x PvE, and is it online at the moment?

The server is down: Local Rust | 5x PvE is offline now, with the last sighting 4 days 4 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. It was first seen by Rust Server Score on 11 October 2026.

Which Rust version is Local Rust | 5x PvE running?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust | 5x PvE runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Local Rust | 5x PvE wipe its map?

Local Rust | 5x PvE has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 17 days 17 hours.

Player numbers

Where does Local Rust | 5x PvE place in the wider field of Rust servers?

Over the last seven days, Local Rust | 5x PvE has #11,526 for player hours, in the top 52% of all ranked servers.

How many players does Local Rust | 5x PvE usually have?

It has been 4 days 4 hours since Local Rust | 5x PvE was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

How should you read the tags on Local Rust | 5x PvE?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Local Rust | 5x PvE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Local Rust | 5x PvE?

Rust Server Score lists that include Local Rust | 5x PvE: 5x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Rules and settings

How is Local Rust | 5x PvE set up, and what rules does it keep?

Local Rust | 5x PvE sets gather at 5x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Local Rust | 5x PvE runs which map?

Local Rust | 5x PvE runs a procedural map, which the game generates.

How to join

What is the way to join Local Rust | 5x PvE?

Enter client.connect 99.62.168.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.