Working its way up from the back of the class: #15,315 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 10,707 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 15:38 UTC, in 21h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
The name of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 1.173.19.49:28015 is the address to use.
How reliable is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], and is it up?
The server is down: [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline now, with the last sighting 8 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] running?
You will find [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] wipe, and how often?
The next wipe on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 15:38 UTC. It has been running its current world for 13 days 2 hours. Its tags say it wipes every two weeks.
Population
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sit among Rust servers?
In the top 69% of all ranked servers, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sits at #15,315 for player hours over the last seven days.
What does the population on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] look like?
It has been 8 days 23 hours since [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] was last seen, and it is offline right now.
Tags and filters
What do [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s tags stand for?
The game's browser takes its cue from the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Rules and settings
What settings and rules apply on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
The name of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] points to a 3x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] uses?
The game generates the procedural map on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] at size 4,300 with seed 886786260. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
Enter client.connect 1.173.19.49:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).