On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 4
Rank#6,360top 29%
Last wipe13d agobiweekly schedule
Next wipe12hThu 29 Oct, 15:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,360 on player hours.
Uptimehours on the list, last 48
85/ 100
A−
Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 197 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 15:38 UTC, in 12h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] based in?
No region tag appears for [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 1.173.46.101:28015.
How dependable is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], and is it online at the moment?
At this moment, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline; the last time it was seen was 5 hours ago. According to its reported uptime, the last restart was about 1 minutes ago. For the last 3 full days, it was up 69 of 72 hours, or 96% of the time. The first sighting by Rust Server Score was on 25 October 2026.
How well does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] run?
It never fell below 31 server fps in the last 48 hours, averaging 197. Buildings, deployables and everything else in the world added up to as many as 125,573 entities. Memory use reached up to 3,951 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sit?
Rust network protocol 2635 and build 168909 on Windows is what [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] reset?
The next wipe on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 15:38 UTC. The world it runs now was created 13 days 11 hours. Its tags say it wipes every two weeks.
Player numbers
What position does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] hold in the rankings?
Over the last seven days, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] has #6,360 for player hours, in the top 29% of all ranked servers.
How many players does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] usually have?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline at the moment; the last time it was seen was 5 hours ago. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 14:00 UTC, with 4 players.
Tags and filters
How should you read the tags on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Map and rules
How is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] set up, and what rules does it keep?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] uses?
The game generates the procedural map on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] at size 4,300 with seed 886786260. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
To connect, start Rust, press F1, and type client.connect 1.173.46.101:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).