Working its way up from the back of the class: #15,874 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 2,032 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 23:15 UTC, in 14h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sit?
No region tag appears for [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 1.173.51.116:28015 is the address to use.
How dependable is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], and is it online at the moment?
At this moment, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline; the last time it was seen was 20 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 5 October 2026.
What Rust version is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on?
You will find [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] reset?
The estimate for [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 23:15 UTC. 27 days 9 hours have passed since this world was made. Its tags say it wipes every two weeks.
Player numbers
What position does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] hold in the rankings?
Over the last seven days, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] has #15,874 for player hours, in the top 72% of all ranked servers.
How many players does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] usually have?
The last sighting of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] was 20 days 11 hours ago, and it is offline right now.
Tags
How should you read the tags on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger are the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] among them: 3x Rust servers, graded, Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Server rules
How is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] set up, and what rules does it keep?
Going by its name, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs 3x gather. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
The game generates the procedural map on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] at size 4,300 with seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
Enter client.connect 1.173.51.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^b,^p,gmrust,cs167231,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).