Working its way up from the back of the class: #13,515 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,128 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 12:24 UTC, in 2d 15h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TW] AixWalker [ PVE | 3X | RaidBases | Events ] based in?
No region tag appears for [TW] AixWalker [ PVE | 3X | RaidBases | Events ], but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 1.174.157.27:28015 is the address to use.
How dependable is [TW] AixWalker [ PVE | 3X | RaidBases | Events ], and is it online at the moment?
The server is down: [TW] AixWalker [ PVE | 3X | RaidBases | Events ] is offline now, with the last sighting 34 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 20 September 2026, Rust Server Score saw it for the first time.
What Rust version is [TW] AixWalker [ PVE | 3X | RaidBases | Events ] on?
Rust network protocol 2633 and build 165217 on Windows is what [TW] AixWalker [ PVE | 3X | RaidBases | Events ] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [TW] AixWalker [ PVE | 3X | RaidBases | Events ] wipe, and how often?
biweekly: 14 days after its last wipe gives the basis for estimating [TW] AixWalker [ PVE | 3X | RaidBases | Events ]'s next wipe. It is due to wipe next on Saturday 31 October at 12:24 UTC. 39 days 8 hours have passed since this world was made. Its tags say it wipes every two weeks.
Player numbers
Where does [TW] AixWalker [ PVE | 3X | RaidBases | Events ] place in the wider field of Rust servers?
Over the last seven days, [TW] AixWalker [ PVE | 3X | RaidBases | Events ] has #13,515 for player hours, in the top 60% of all ranked servers.
How many players does [TW] AixWalker [ PVE | 3X | RaidBases | Events ] usually have?
The last sighting of [TW] AixWalker [ PVE | 3X | RaidBases | Events ] was 34 days 1 hours ago, and it is offline right now.
Lists and filters
What do [TW] AixWalker [ PVE | 3X | RaidBases | Events ]'s tags stand for?
You'll see [TW] AixWalker [ PVE | 3X | RaidBases | Events ] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TW] AixWalker [ PVE | 3X | RaidBases | Events ]?
Rust Server Score lists that include [TW] AixWalker [ PVE | 3X | RaidBases | Events ]: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
How is [TW] AixWalker [ PVE | 3X | RaidBases | Events ] set up, and what rules does it keep?
[TW] AixWalker [ PVE | 3X | RaidBases | Events ] sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [TW] AixWalker [ PVE | 3X | RaidBases | Events ] uses?
[TW] AixWalker [ PVE | 3X | RaidBases | Events ] runs a game-generated procedural map at size 4,250, seed 777365420. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [TW] AixWalker [ PVE | 3X | RaidBases | Events ]?
Enter client.connect 1.174.157.27:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).