Working its way up from the back of the class: #16,299 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
11/ 100
F
Lost ground: down 12,846 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 12:24 UTC, in 2d 15h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sit?
You won't find a region tag on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 1.174.159.42:28015 is the address to use.
How reliable is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], and is it up?
The server is down: [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline now, with the last sighting 30 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 24 September 2026.
Which Rust version is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] running?
You will find [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] wipe its map?
biweekly: 14 days after its last wipe gives the basis for estimating [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s next wipe. It is due to wipe next on Saturday 31 October at 12:24 UTC. The world it runs now was created 39 days 8 hours. A fortnightly wipe schedule appears in its tags.
Player count
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] place in the wider field of Rust servers?
In the top 69% of all ranked servers, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sits at #16,299 for player hours over the last seven days.
How many players does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] usually have?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline at the moment; the last time it was seen was 30 days 23 hours ago.
Tags and filters
What is meant by the tags on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] among them: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Map and rules
How is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] set up, and what rules does it keep?
Going by its name, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs 3x gather. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
The game generates the procedural map on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] at size 4,250 with seed 777365420. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
To connect, start Rust, press F1, and type client.connect 1.174.159.42:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).