Working its way up from the back of the class: #15,092 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,315 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 15:38 UTC, in 17h.
Its biweekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
17hThu 29 Oct, 15:38 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 15:38 UTC
28d 17hThu 26 Nov, 15:38 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 15:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:38 UTC13d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sit?
You won't find a region tag on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 1.174.180.18:28015 is the address to use.
Is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] up, and how steady is its uptime?
You cannot join now: [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline, last seen 13 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 11 October 2026, Rust Server Score saw it for the first time.
What Rust version is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on?
The server [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] wipe, and how often?
The prediction follows its tag, because too few of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s wipes are on record to confirm the schedule. Thursday 29 October at 15:38 UTC is the date set for its next wipe. It has been running its current world for 13 days 6 hours. Its tags say it wipes every two weeks.
What happens on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
What position does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] hold in the rankings?
In the top 70% of all ranked servers, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] sits at #15,092 for player hours over the last seven days.
Is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] a busy server?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline at the moment; the last time it was seen was 13 days 1 hours ago.
Lists and filters
How should you read the tags on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
The game's browser takes its cue from the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
Rust Server Score lists that include [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Rules and settings
How is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] set up, and what rules does it keep?
Going by its name, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs 3x gather. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs a game-generated procedural map at size 4,300, seed 886786260. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
Enter client.connect 1.174.180.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.