Working its way up from the back of the class: #16,019 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 11,182 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 12:24 UTC, in 2d 7h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] based in?
The name of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 1.174.182.168:28015.
How reliable is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ], and is it up?
You cannot join now: [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline, last seen 27 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
What Rust version is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] on?
The server [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is on Rust network protocol 2633 and build 165217 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] wipe its map?
biweekly: 14 days after its last wipe gives the basis for estimating [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s next wipe. Expect the next wipe on Saturday 31 October at 12:24 UTC. It has been running its current world for 39 days 16 hours. A fortnightly wipe schedule appears in its tags.
Player numbers
What position does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] hold in the rankings?
Over the last seven days, [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] has #16,019 for player hours, in the top 69% of all ranked servers.
Is [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] a busy server?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] is offline at the moment; the last time it was seen was 27 days 8 hours ago.
Lists and filters
What do [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
These Rust Server Score lists count [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] among them: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
Which rules does [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] enforce, and what are its settings?
The name of [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] points to a 3x gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
[TW] AixWalker [ PVE | 3X | Raidable Bases | Events ] runs a game-generated procedural map at size 4,250, seed 777365420. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [TW] AixWalker [ PVE | 3X | Raidable Bases | Events ]?
Enter client.connect 1.174.182.168:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/74D93DqU.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).