Working its way up from the back of the class: #10,005 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
7/ 100
F
Lost ground: down 8,654 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 00:55 UTC, in 6h.
Its biweekly schedule tag · low confidence
wipe-day peak22players, last three wipes
Coming wipes
6hFri 30 Oct, 00:55 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
14d 6hFri 13 Nov, 00:55 UTC
28d 6hFri 27 Nov, 00:55 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
42d 6hFri 11 Dec, 00:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:55 UTC27d ago
22
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see 【流星】PVE|仿官原倍|休闲养老|萌新天堂 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 1.198.31.33:10005.
Is 【流星】PVE|仿官原倍|休闲养老|萌新天堂 up, and how steady is its uptime?
The server is down: 【流星】PVE|仿官原倍|休闲养老|萌新天堂 is offline now, with the last sighting 24 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
What Rust version is 【流星】PVE|仿官原倍|休闲养老|萌新天堂 on?
You will find 【流星】PVE|仿官原倍|休闲养老|萌新天堂 on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does 【流星】PVE|仿官原倍|休闲养老|萌新天堂 wipe, and how often?
The prediction follows its tag, because too few of 【流星】PVE|仿官原倍|休闲养老|萌新天堂's wipes are on record to confirm the schedule. Friday 30 October at 00:55 UTC is the date set for its next wipe. The world it runs now was created 27 days 17 hours. A fortnightly wipe schedule appears in its tags.
What happens on 【流星】PVE|仿官原倍|休闲养老|萌新天堂 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 22 players. Peak numbers came 32 hours into the latest wipe.
Player numbers
Where does 【流星】PVE|仿官原倍|休闲养老|萌新天堂 place in the wider field of Rust servers?
In Asia, 【流星】PVE|仿官原倍|休闲养老|萌新天堂 is #435, and overall it is #10,005 on player hours over the last seven days, in the top 44% of all ranked servers.
How many players does 【流星】PVE|仿官原倍|休闲养老|萌新天堂 usually have?
It has been 24 days 22 hours since 【流星】PVE|仿官原倍|休闲养老|萌新天堂 was last seen, and it is offline right now.
Lists and filters
How should you read the tags on 【流星】PVE|仿官原倍|休闲养老|萌新天堂?
You'll see 【流星】PVE|仿官原倍|休闲养老|萌新天堂 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts18 (Group limit): No team may go above 18; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 【流星】PVE|仿官原倍|休闲养老|萌新天堂?
Rust Server Score lists that include 【流星】PVE|仿官原倍|休闲养老|萌新天堂: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
How is 【流星】PVE|仿官原倍|休闲养老|萌新天堂 set up, and what rules does it keep?
You will find no gather rate in the name of 【流星】PVE|仿官原倍|休闲养老|萌新天堂. The limit for a group is 18 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 【流星】PVE|仿官原倍|休闲养老|萌新天堂 uses?
【流星】PVE|仿官原倍|休闲养老|萌新天堂 runs a game-generated procedural map at size 5,000, seed 110667198. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join 【流星】PVE|仿官原倍|休闲养老|萌新天堂?
To connect, start Rust, press F1, and type client.connect 1.198.31.33:10005. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?authKey=%2BvZ9IgqhqC95FVrsUoBVAgjbxmA%2BKTcPlh3bTTC%2BzoPqJyoew9sZUXOSMegRHvUn&k=AhE3DQg2KMT_Daa8cabNRedOtfIrdWiA&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs166652,ts18,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts18
Group limitNo team may go above 18.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); momentum is the one to work on (F).