On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 13
Rank#1,965top 9%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,965 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 412 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak15players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:19 UTCFW27d ago
15
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TW][PVE]Strawberry Turkey Pasta sit?
You won't find a region tag on [TW][PVE]Strawberry Turkey Pasta, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 1.34.229.235:28015.
How dependable is [TW][PVE]Strawberry Turkey Pasta, and is it online at the moment?
Right now, [TW][PVE]Strawberry Turkey Pasta is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [TW][PVE]Strawberry Turkey Pasta smooth to play on?
It averaged 59 server fps over the last 48 hours, with a low of 57. At its peak, it held 154,278 entities, including buildings, deployables and all else in the world. At its highest, it used 7,604 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [TW][PVE]Strawberry Turkey Pasta sit?
The server [TW][PVE]Strawberry Turkey Pasta is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [TW][PVE]Strawberry Turkey Pasta wipe its map?
Once a month, [TW][PVE]Strawberry Turkey Pasta wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 6 hours. The tags show a monthly wipe schedule.
What happens on [TW][PVE]Strawberry Turkey Pasta when wipe day arrives?
Across its recent wipes, the busiest moments averaged 15 players. 35 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [TW][PVE]Strawberry Turkey Pasta place in the wider field of Rust servers?
Over the last seven days, [TW][PVE]Strawberry Turkey Pasta has #1,965 for player hours, in the top 9% of all ranked servers.
Is [TW][PVE]Strawberry Turkey Pasta a busy server?
[TW][PVE]Strawberry Turkey Pasta is showing 0 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 13. The highest average in the last 48 hours came at 15:00 UTC, with 4 players.
Tags
What is meant by the tags on [TW][PVE]Strawberry Turkey Pasta?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [TW][PVE]Strawberry Turkey Pasta publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [TW][PVE]Strawberry Turkey Pasta?
These Rust Server Score lists count [TW][PVE]Strawberry Turkey Pasta among them: Modded Rust servers, graded, Rust combat training servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [TW][PVE]Strawberry Turkey Pasta set up, and what rules does it keep?
The name of [TW][PVE]Strawberry Turkey Pasta gives no gather rate. The group limit stays at the game's default of 8 players. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [TW][PVE]Strawberry Turkey Pasta?
[TW][PVE]Strawberry Turkey Pasta runs a game-generated procedural map at size 4,000, seed 96915. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [TW][PVE]Strawberry Turkey Pasta?
To connect, start Rust, press F1, and type client.connect 1.34.229.235:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^d,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).