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Every Rust server graded on real, live numbers. 92,145 players on the roll · 11,896 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 1.46.93.227:28015
Name of server

RUST UNTIMATE.RATE

RegisterAbsentOffline
Region–
Address1.46.93.227:28015
Last checked33d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 2 subjects

Players now 1/ 6 17% full
7-day average0peak –
Rank#14,244top 65%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,244 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,297 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
185 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
162 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

Quick answers

from the figures on this page

Server facts

Which region is RUST UNTIMATE.RATE based in?

No region is published for RUST UNTIMATE.RATE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 1.46.93.227:28015 is the address to use.

How reliable is RUST UNTIMATE.RATE, and is it up?

At this moment, RUST UNTIMATE.RATE is offline; the last time it was seen was 33 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

What Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does RUST UNTIMATE.RATE wipe its map?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 41 days 14 hours.

Player count

Where does RUST UNTIMATE.RATE sit among Rust servers?

Over the last seven days, RUST UNTIMATE.RATE has #14,244 for player hours, in the top 65% of all ranked servers.

What does the population on RUST UNTIMATE.RATE look like?

The last sighting of RUST UNTIMATE.RATE was 33 days 12 hours ago, and it is offline right now.

Lists and filters

What do RUST UNTIMATE.RATE's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RUST UNTIMATE.RATE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show RUST UNTIMATE.RATE?

These Rust Server Score lists count RUST UNTIMATE.RATE among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does RUST UNTIMATE.RATE enforce, and what are its settings?

Nothing in the name of RUST UNTIMATE.RATE states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Getting in

How do you get onto RUST UNTIMATE.RATE?

To connect, start Rust, press F1, and type client.connect 1.46.93.227:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp6
Max players 6 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.