Skip to the page
Every Rust server graded on real, live numbers. 58,600 players on the roll · 11,758 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 1.47.1.66:28015
Name of server

RUST UNTIMATE.RATE

RegisterAbsentOffline
Region–
Address1.47.1.66:28015
Last checked21d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 6 17% full
7-day average0peak –
Rank#13,693top 62%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,693 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,438 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 1.47.1.66:28015.

How dependable is RUST UNTIMATE.RATE, and is it online at the moment?

You cannot join now: RUST UNTIMATE.RATE is offline, last seen 21 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 5 October 2026.

What Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does RUST UNTIMATE.RATE reset?

There are too few wipes on record for RUST UNTIMATE.RATE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 8 hours.

Population

Where does RUST UNTIMATE.RATE sit among Rust servers?

In the top 62% of all ranked servers, RUST UNTIMATE.RATE sits at #13,693 for player hours over the last seven days.

What does the population on RUST UNTIMATE.RATE look like?

It has been 21 days 6 hours since RUST UNTIMATE.RATE was last seen, and it is offline right now.

Tags and filters

What do RUST UNTIMATE.RATE's tags stand for?

The game's browser takes its cue from the tags RUST UNTIMATE.RATE has set: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does RUST UNTIMATE.RATE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RUST UNTIMATE.RATE: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

How is RUST UNTIMATE.RATE set up, and what rules does it keep?

The name of RUST UNTIMATE.RATE gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on RUST UNTIMATE.RATE?

The game generates a procedural map for RUST UNTIMATE.RATE.

Getting in

How do you get onto RUST UNTIMATE.RATE?

To connect, start Rust, press F1, and type client.connect 1.47.1.66:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players 6 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.