Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,922 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, and #191 of the solo servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [VN] SOLO Vanilla 1x, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 1.52.202.54:9015.
Is [VN] SOLO Vanilla 1x up, and how steady is its uptime?
At this moment, [VN] SOLO Vanilla 1x is offline; the last time it was seen was 40 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [VN] SOLO Vanilla 1x on?
You will find [VN] SOLO Vanilla 1x on Rust network protocol 2633 and build 162929, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [VN] SOLO Vanilla 1x wipe, and how often?
[VN] SOLO Vanilla 1x has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 54 days 1 hours.
Player numbers
Where does [VN] SOLO Vanilla 1x sit among Rust servers?
Over the last seven days, [VN] SOLO Vanilla 1x has #15,498 for player hours, in the top 68% of all ranked servers. In the solo group, it ranks #191.
What does the population on [VN] SOLO Vanilla 1x look like?
It has been 40 days 11 hours since [VN] SOLO Vanilla 1x was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [VN] SOLO Vanilla 1x?
You'll see [VN] SOLO Vanilla 1x tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may go above 1; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [VN] SOLO Vanilla 1x?
Rust Server Score lists that include [VN] SOLO Vanilla 1x: Modded Rust servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Gather rate: 1x.
Map and rules
What settings and rules apply on [VN] SOLO Vanilla 1x?
Going by its name, [VN] SOLO Vanilla 1x runs 1x gather. This is a solo-only server, so teams cannot form. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [VN] SOLO Vanilla 1x uses?
A procedural map of size 3,140 and seed 1761789566, generated by the game, is what [VN] SOLO Vanilla 1x runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [VN] SOLO Vanilla 1x?
To connect, start Rust, press F1, and type client.connect 1.52.202.54:9015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs162929,ts1,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitNo team may go above 1.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.