Working its way up from the back of the class: #15,810 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
11/ 100
F
Lost ground: down 12,192 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 11:17 UTC, in 1d 22h.
Its biweekly schedule tag · low confidence
wipe-day peak6players, last three wipes
Coming wipes
1d 22hFri 30 Oct, 11:17 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
15d 22hFri 13 Nov, 11:17 UTC
29d 22hFri 27 Nov, 11:17 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
43d 22hFri 11 Dec, 11:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 11:17 UTC40d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 101.43.93.74:29500.
How dependable is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点, and is it online at the moment?
At this moment, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is offline; the last time it was seen was 33 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 on?
Rust network protocol 2633 and build 162929 on Windows is what 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 wipe its map?
Its tag sets the prediction, as the record holds too few of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 11:17 UTC. It has been running its current world for 40 days 1 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
The average peak on its recent wipes was 6 players. Peak numbers came 4 hours into the latest wipe.
Player count
What position does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 hold in the rankings?
Over the last seven days, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 has #15,810 for player hours, in the top 71% of all ranked servers and #474 in Asia.
What does the population on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 look like?
【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is offline at the moment; the last time it was seen was 33 days 18 hours ago.
Lists and filters
What do 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点's tags stand for?
You'll see 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
These Rust Server Score lists count 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 set up, and what rules does it keep?
You will find no gather rate in the name of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点. The default of 8 players applies as the group cap. softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
The game generates the procedural map on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 at size 4,250 with seed 232778. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
To connect, start Rust, press F1, and type client.connect 101.43.93.74:29500. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^s,EA,^p,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).