Working its way up from the back of the class: #14,210 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 945 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by [PVE][RPG][NOVOSIBIRSK]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 103.137.249.154:28015.
Is [PVE][RPG][NOVOSIBIRSK] up, and how steady is its uptime?
You cannot join now: [PVE][RPG][NOVOSIBIRSK] is offline, last seen 33 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 26 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [PVE][RPG][NOVOSIBIRSK] sit?
Rust network protocol 2633 and build 165217 on Windows is what [PVE][RPG][NOVOSIBIRSK] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [PVE][RPG][NOVOSIBIRSK] wipe its map?
The estimate for [PVE][RPG][NOVOSIBIRSK]'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 33 days 20 hours. Its tags record that it wipes monthly.
Player numbers
Where does [PVE][RPG][NOVOSIBIRSK] sit among Rust servers?
Over the last seven days, [PVE][RPG][NOVOSIBIRSK] has #14,210 for player hours, in the top 61% of all ranked servers.
Is [PVE][RPG][NOVOSIBIRSK] a busy server?
The last sighting of [PVE][RPG][NOVOSIBIRSK] was 33 days 18 hours ago, and it is offline right now.
Tags and filters
What do [PVE][RPG][NOVOSIBIRSK]'s tags stand for?
You'll see [PVE][RPG][NOVOSIBIRSK] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts5 (Group limit): Teams cap out at 5; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [PVE][RPG][NOVOSIBIRSK] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [PVE][RPG][NOVOSIBIRSK] among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [PVE][RPG][NOVOSIBIRSK] enforce, and what are its settings?
You will find no gather rate in the name of [PVE][RPG][NOVOSIBIRSK]. You can play in groups of up to 5 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [PVE][RPG][NOVOSIBIRSK] uses?
[PVE][RPG][NOVOSIBIRSK] runs a procedural map, which the game generates.
Getting in
What is the way to join [PVE][RPG][NOVOSIBIRSK]?
Enter client.connect 103.137.249.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts5
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts5
Group limitTeams cap out at 5.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.