On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average1peak 3
Rank#3,137top 14% · #522 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,137 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 219 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:49 UTCFW27d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rust: City of Tarkov [MAIN]?
In North America, according to its own listing, sits Rust: City of Tarkov [MAIN], with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.204.143.189:28015 is the address to use.
Is Rust: City of Tarkov [MAIN] up, and how steady is its uptime?
Right now, Rust: City of Tarkov [MAIN] is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rust: City of Tarkov [MAIN] perform well?
It averaged 60 server fps over the last 48 hours, with a low of 55. Buildings, deployables and everything else in the world added up to as many as 253,079 entities. At its highest, it used 4,484 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Rust: City of Tarkov [MAIN] on?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rust: City of Tarkov [MAIN] wipe its map?
The force wipe each month is the only wipe Rust: City of Tarkov [MAIN] takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 22 hours. Its tags record that it wipes monthly.
What happens on Rust: City of Tarkov [MAIN] when wipe day arrives?
The average peak on its recent wipes was 3 players. 1 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Rust: City of Tarkov [MAIN] sit among Rust servers?
In North America, Rust: City of Tarkov [MAIN] is #522, and overall it is #3,137 on player hours over the last seven days, in the top 14% of all ranked servers.
How many players does Rust: City of Tarkov [MAIN] usually have?
With 50 slots available, Rust: City of Tarkov [MAIN] currently has 2 players. It peaked at 3 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 04:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on Rust: City of Tarkov [MAIN]?
The game's browser takes its cue from the tags Rust: City of Tarkov [MAIN] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): No team may go above 5; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust: City of Tarkov [MAIN]?
Rust Server Score lists that include Rust: City of Tarkov [MAIN]: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on Rust: City of Tarkov [MAIN]?
The name of Rust: City of Tarkov [MAIN] gives no gather rate. A group here can reach 5 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Rust: City of Tarkov [MAIN] runs which map?
Rust: City of Tarkov [MAIN] runs a game-generated procedural map at size 6,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Tarkov City.
Connecting
How do you get onto Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://store.rustarkov.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts5
Group limitNo team may go above 5.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).