On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now6/ 1504% full
7-day average56peak 245
Rank#314top 1% · #59 in NA
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 18:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
38/ 100
F
Room for more players: 56 of 150 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #314 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
89/ 100
A−
Climbing fast: up 244 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:59 UTC, in 4h.
Every Thursday at 18:59 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak199players, last three wipes
crowd held0%else halves by day 2
Coming wipes
4hThu 29 Oct, 18:59 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 18:59 UTC
21d 4hThu 19 Nov, 18:59 UTC
28d 4hThu 26 Nov, 18:59 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 245, 6 hours in, with 14 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:59 UTC6d ago
245+14 queue
–
running
21
Thu 15 Oct, 18:59 UTC13d ago
108
halved by day 3
7 days
22
Thu 8 Oct, 18:59 UTC20d ago
243+10 queue
halved by day 2
7 days
31
Thu 1 Oct, 18:01 UTCFW27d ago
153
halved by day 2
7 days
6
Thu 24 Sep, 18:59 UTC34d ago
257+12 queue
halved by day 3
7 days
19
Thu 17 Sep, 18:59 UTC41d ago
90
halved by day 2
7 days
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Rusty Moose |US Mini| puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.162.253:28010 is the address to use.
How reliable is Rusty Moose |US Mini|, and is it up?
Right now, Rusty Moose |US Mini| is online. According to its reported uptime, the last restart was about 21 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Rusty Moose |US Mini| perform well?
The average over the last 48 hours was 30 server fps, and it never went below 29. At its peak, it held 118,288 entities, including buildings, deployables and all else in the world. At its highest, it used 3,937 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Rusty Moose |US Mini| on?
You will find Rusty Moose |US Mini| on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rusty Moose |US Mini| reset?
The wipe rhythm on Rusty Moose |US Mini| is every Thursday at 18:59 UTC. Thursday 29 October at 18:59 UTC is the date set for its next wipe. The world it runs now was created 6 days 19 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Rusty Moose |US Mini|?
Recent wipes have peaked at 199 players on average. The latest wipe peaked 6 hours in, with 14 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player count
Where does Rusty Moose |US Mini| sit among Rust servers?
Over the last seven days, Rusty Moose |US Mini| has #314 for player hours, in the top 1% of all ranked servers and #59 in North America.
How many players does Rusty Moose |US Mini| usually have?
Rusty Moose |US Mini| is showing 6 players right now, with 150 slots in total. Averaging 56 players over seven days, it peaked at 245. The busiest time in the last 48 hours was 01:00 UTC, with an average of 28 players.
Tags and filters
What is meant by the tags on Rusty Moose |US Mini|?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; NA (North America): The server browser lists it under North America are the tags Rusty Moose |US Mini| publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind Rusty Moose |US Mini|?
28 other servers we track also use a moose.gg hostname, so they and Rusty Moose |US Mini| most likely share an operator.
Where does Rusty Moose |US Mini| appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Moose |US Mini|: Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 50+ on average; Boxes: Official only.
Server rules
Which rules does Rusty Moose |US Mini| enforce, and what are its settings?
You will find no gather rate in the name of Rusty Moose |US Mini|. The limit for a group is 5 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Rust lists it in the Official tab in game. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rusty Moose |US Mini| uses?
Rusty Moose |US Mini| runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Moose Maps.
Getting in
How do you get onto Rusty Moose |US Mini|?
Enter client.connect 168.100.162.253:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://moose.gg.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts5
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).