On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average1peak 3
Rank#3,646top 16%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,646 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 222 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 108 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
·····W·
······W
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2
The first 48 hours of its last wipes
Sun 25 OctSat 17 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 11:40 UTC4d ago
3
–
running
0
Sat 17 Oct, 12:43 UTC12d ago
3
halved by day 2
8 days
1
Wed 7 Oct, 08:52 UTC22d ago
3
✓ held half
10.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RyderThanBlood leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.15.236.182:27520 is the address to use.
Is RyderThanBlood up, and how steady is its uptime?
You can join now: RyderThanBlood is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
Is RyderThanBlood smooth to play on?
It never fell below 71 server fps in the last 48 hours, averaging 222. Up to 35,096 entities were in the world, covering buildings, deployables and the rest. Up to 6,079 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RyderThanBlood sit?
Rust network protocol 2635 and build 168909 on Linux is what RyderThanBlood runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does RyderThanBlood reset?
No next wipe can be predicted for RyderThanBlood, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 4 days 6 hours.
What should you expect from wipe day on RyderThanBlood?
Recent wipes have peaked at 3 players on average. Peak numbers came 45 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does RyderThanBlood sit among Rust servers?
In the top 16% of all ranked servers, RyderThanBlood sits at #3,646 for player hours over the last seven days.
How many players does RyderThanBlood usually have?
Right now, 0 players are on RyderThanBlood, which has 10 slots. It peaked at 3 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 06:00 UTC, with 3 players.
Tags
How should you read the tags on RyderThanBlood?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags RyderThanBlood publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RyderThanBlood?
Rust Server Score lists that include RyderThanBlood: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does RyderThanBlood enforce, and what are its settings?
You will find no gather rate in the name of RyderThanBlood. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RyderThanBlood uses?
A procedural map of size 2,500 and seed 1299293680, generated by the game, is what RyderThanBlood runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join RyderThanBlood?
Enter client.connect 103.15.236.182:27520 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max players10 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).