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Every Rust server graded on real, live numbers. 32,263 players on the roll · 11,648 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.15.236.194:28015
Name of server

Hound AUS 10X /Raidable Bases

RegisterPresentOnline
Region–
Address103.15.236.194:28015
Last checked10m ago
10x moddedoxide
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak 1
Rank#15,022top 67%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,022 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 6,021 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:30 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
37 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
1 / 100
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
2 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
1 / 125
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
8 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
22 / 75

Quick answers

from the figures on this page

Server facts

Where in the world is Hound AUS 10X /Raidable Bases?

No region tag appears for Hound AUS 10X /Raidable Bases, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.15.236.194:28015.

Is Hound AUS 10X /Raidable Bases up, and how steady is its uptime?

The server is up: Hound AUS 10X /Raidable Bases is online now. The uptime it reports puts the last restart at about 19 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does Hound AUS 10X /Raidable Bases perform well?

It averaged 113 server fps over the last 48 hours, with a low of 76. Up to 139,095 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,178 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Hound AUS 10X /Raidable Bases sit?

You will find Hound AUS 10X /Raidable Bases on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Hound AUS 10X /Raidable Bases wipe, and how often?

There are too few wipes on record for Hound AUS 10X /Raidable Bases to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 3 hours have passed since this world was made.

What happens on Hound AUS 10X /Raidable Bases when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

What position does Hound AUS 10X /Raidable Bases hold in the rankings?

In the top 67% of all ranked servers, Hound AUS 10X /Raidable Bases sits at #15,022 for player hours over the last seven days.

What does the population on Hound AUS 10X /Raidable Bases look like?

Hound AUS 10X /Raidable Bases is showing 0 players right now, with 75 slots in total. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 12:00 UTC, with 0 players.

Lists and filters

How should you read the tags on Hound AUS 10X /Raidable Bases?

You'll see Hound AUS 10X /Raidable Bases tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Hound AUS 10X /Raidable Bases?

Rust Server Score lists that include Hound AUS 10X /Raidable Bases: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

How is Hound AUS 10X /Raidable Bases set up, and what rules does it keep?

Hound AUS 10X /Raidable Bases sets gather at 10x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Hound AUS 10X /Raidable Bases runs which map?

Hound AUS 10X /Raidable Bases runs a game-generated procedural map at size 5,000, seed 98745456. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto Hound AUS 10X /Raidable Bases?

To connect, start Rust, press F1, and type client.connect 103.15.236.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp75
Max players 75 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.