On the class lists: F (27), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,341top 69% · #178 in OC
Last wipe83d agobiweekly schedule
Next wipe20hFri 30 Oct, 02:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
27/ 100
F
Attendance needs work: on the list only 13 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in OC, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 02:57 UTC, in 20h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo based in?
You'll see [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 103.193.80.150:28080.
How dependable is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo, and is it online at the moment?
The server is down: [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo is offline now, with the last sighting 35 hours ago. The uptime it reports puts the last restart at about 23 hours ago. It was up 83% of the time over the last 7 full days, 140 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 78,514 entities were in the world, covering buildings, deployables and the rest. Up to 2,083 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo running?
The server [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo is on Rust network protocol 2632 and build 160450 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo reset?
The estimate for [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo's next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 02:57 UTC. 83 days 3 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player numbers
Where does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo place in the wider field of Rust servers?
Over the last seven days, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo has #15,341 for player hours, in the top 69% of all ranked servers and #178 in Oceania. In the quad group, it ranks #627.
How many players does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo usually have?
It has been 35 hours since [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Tags and filters
What do [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): In the server browser it appears under Oceania are the tags [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo among them: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
Which rules does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo enforce, and what are its settings?
[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo sets gather at 3x, as its name suggests. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs which map?
A procedural map of size 3,250 and seed 1337, generated by the game, is what [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?
Enter client.connect 103.193.80.150:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rektuscactus.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,^b,OC,gmrust,cs160450,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs160450
BuildThe game build is 160450.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (D); population is the one to work on (F).