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Every Rust server graded on real, live numbers. 60,085 players on the roll · 11,768 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 139.99.202.217:28015
Name of server

[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL

RegisterPresentOnline
RegionOC
Address139.99.202.217:28015
Last checked9m ago
3x quad biweekly wipes vanillamoddedcarbon
Launch Rust and join
Overall grade

Working towards

47 out of 100, the average of 6 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average1peak 8
Rank#2,898top 13% · #77 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,898 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 69/ 100 Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 28/ 100 Lost ground: down 1,284 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 38% in OC, and #177 of the quad servers (top 21%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 14d 20hThu 12 Nov, 19:11 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 42d 20hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 13 – running 1
Thu 1 Oct, 19:17 UTC FW27d ago 19 halved by day 7 14 days 0
Thu 17 Sep, 20:02 UTC41d ago 18 halved by day 11 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 183 on average
120 / 200
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED
EU · quad · 3x · biweekly · 43 on average
28 / 200
IranRust[3x]|[Clans][Kits][CustomSkinBox]
quad · 3x · biweekly · 7 on average
0 / 110
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
0 / 150
WARBANDITS.GG AU 2X Monthly |Solo/Duo/Trio/Quad|Shared BPs|
OC · quad · 2x · monthly · 5 on average
0 / 100
» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26
quad · 3x · biweekly · 1 on average
0 / 150

Quick answers

from the figures on this page

About the server

Where in the world is [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL?

You'll see [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL listed in Oceania, tagged OC. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 139.99.202.217:28015 is the address to use.

How reliable is [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL, and is it up?

The server is up: [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL is online now. According to its reported uptime, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL smooth to play on?

It averaged 42 server fps over the last 48 hours, with a low of 27. Up to 142,434 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,137 MB. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL sit?

You will find [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL wipe, and how often?

Its wipe pattern: [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL wipes every 4 weeks on Thursday at 19:11 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 3 hours have passed since this world was made. Its tags say it wipes every two weeks.

What happens on [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL when wipe day arrives?

Recent wipes have peaked at 17 players on average. 35 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 9.

Player numbers

Where does [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL sit among Rust servers?

In Oceania, [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL is #77, and overall it is #2,898 on player hours over the last seven days, in the top 13% of all ranked servers. In the quad group, it ranks #177.

Is [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL a busy server?

[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL is showing 0 players right now, with 200 slots in total. It peaked at 8 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 4 players.

Lists and filters

What is meant by the tags on [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): You will find it under Oceania in the browser are the tags [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL among them: Rust servers for beginners, graded, 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Rules and settings

How is [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL set up, and what rules does it keep?

The name of [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL points to a 3x gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Which map is in play on [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL?

The game generates the procedural map on [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL at size 3,850 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How should you connect to [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL?

Enter client.connect 139.99.202.217:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmrust,cs168909,ts4

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts4
Group limit Teams cap out at 4.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.