On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,400top 69% · #178 in OC
Last wipe20d agoweekly schedule
Next wipe52mThu 29 Oct, 00:49 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 563 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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·WWWW··
W··W···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 00:49 UTC, in 52m.
Its weekly schedule tag · low confidence
usual gap2.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
52mThu 29 Oct, 00:49 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 00:49 UTC
21d 0hThu 19 Nov, 00:49 UTC
28d 0hThu 26 Nov, 00:49 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 00:49 UTC
The first 48 hours of its last wipes
Thu 8 OctMon 5 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 00:49 UTC20d ago
1
–
running
0
Mon 5 Oct, 08:32 UTC23d ago
1
halved by day 1
2.7 days
0
Fri 2 Oct, 13:14 UTC26d ago
1
halved by day 1
2.8 days
1
Thu 1 Oct, 11:31 UTC27d ago
3
–
1.1 days
0
Wed 30 Sep, 06:28 UTC28d ago
3
–
1.2 days
0
Tue 29 Sep, 09:59 UTC29d ago
2
–
0.9 days
0
Sun 27 Sep, 05:17 UTC31d ago
6
halved by day 1
2.2 days
4
Sat 19 Sep, 00:20 UTC39d ago
1
halved by day 1
8.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Afterfall 3x / Quad / Weekly based in?
In Oceania, according to its own listing, sits Afterfall 3x / Quad / Weekly, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.193.81.30:28081 is the address to use.
Is Afterfall 3x / Quad / Weekly up, and how steady is its uptime?
The server is down: Afterfall 3x / Quad / Weekly is offline now, with the last sighting 7 days 15 hours ago. It was up 9 of 168 hours over the last 7 full days, which is 5% of the time. It was first seen by Rust Server Score on 18 September 2026.
What Rust version is Afterfall 3x / Quad / Weekly on?
You will find Afterfall 3x / Quad / Weekly on Rust network protocol 2634 and build 166586, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Afterfall 3x / Quad / Weekly wipe its map?
Its tag sets the prediction, as the record holds too few of Afterfall 3x / Quad / Weekly's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 00:49 UTC. It has been running its current world for 20 days 23 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on Afterfall 3x / Quad / Weekly?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 30 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does Afterfall 3x / Quad / Weekly place in the wider field of Rust servers?
In Oceania, Afterfall 3x / Quad / Weekly is #178, and overall it is #15,400 on player hours over the last seven days, in the top 69% of all ranked servers.
Is Afterfall 3x / Quad / Weekly a busy server?
It has been 7 days 15 hours since Afterfall 3x / Quad / Weekly was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on Afterfall 3x / Quad / Weekly?
The game's browser takes its cue from the tags Afterfall 3x / Quad / Weekly has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): The server browser lists it under Oceania. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Afterfall 3x / Quad / Weekly?
Rust Server Score lists that include Afterfall 3x / Quad / Weekly: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Map and rules
How is Afterfall 3x / Quad / Weekly set up, and what rules does it keep?
Going by its name, Afterfall 3x / Quad / Weekly runs 3x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Afterfall 3x / Quad / Weekly uses?
The game generates the procedural map on Afterfall 3x / Quad / Weekly at size 4,000 with seed 82739164. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Afterfall 3x / Quad / Weekly?
To connect, start Rust, press F1, and type client.connect 103.193.81.30:28081. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://afterfall3xau.layout-app.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).