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Every Rust server graded on real, live numbers. 79,944 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 103.196.86.124:28215
Name of server

pllm-test-2

RegisterAbsentOffline
Region–
Address103.196.86.124:28215
Last checked15d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 1 subjects

Players now 0/ 4 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,441 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
116 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is pllm-test-2?

pllm-test-2 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 103.196.86.124:28215.

How reliable is pllm-test-2, and is it up?

The server is down: pllm-test-2 is offline now, with the last sighting 15 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 October 2026, Rust Server Score saw it for the first time.

On what Rust version does pllm-test-2 sit?

You will find pllm-test-2 on Rust network protocol 2634 and build 167584, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does pllm-test-2 reset?

pllm-test-2 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 20 hours.

Population

Where does pllm-test-2 place in the wider field of Rust servers?

Over the last seven days, pllm-test-2 has #15,441 for player hours, in the top 71% of all ranked servers.

Is pllm-test-2 a busy server?

It has been 15 days 19 hours since pllm-test-2 was last seen, and it is offline right now.

Lists and filters

How should you read the tags on pllm-test-2?

The game's browser takes its cue from the tags pllm-test-2 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): 4 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): This runs on build 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show pllm-test-2?

These Rust Server Score lists count pllm-test-2 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is pllm-test-2 set up, and what rules does it keep?

You will find no gather rate in the name of pllm-test-2. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

pllm-test-2 runs which map?

pllm-test-2 runs a procedural map, which the game generates.

How to join

What is the way to join pllm-test-2?

To connect, start Rust, press F1, and type client.connect 103.196.86.124:28215. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players 4 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167584
Build This runs on build 167584.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.