On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#10,517top 47%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,517 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 4,156 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 23:17 UTC12d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [IND] Chernobyl - Arena - Under Development sit?
You'll find no region listed by [IND] Chernobyl - Arena - Under Development. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.212.136.108:28015.
Is [IND] Chernobyl - Arena - Under Development up, and how steady is its uptime?
The server is down: [IND] Chernobyl - Arena - Under Development is offline now, with the last sighting 6 days 2 hours ago. It was up 44 of 168 hours over the last 7 full days, which is 26% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [IND] Chernobyl - Arena - Under Development running?
The server [IND] Chernobyl - Arena - Under Development is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [IND] Chernobyl - Arena - Under Development wipe, and how often?
[IND] Chernobyl - Arena - Under Development has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 22 hours have passed since this world was made.
What should you expect from wipe day on [IND] Chernobyl - Arena - Under Development?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does [IND] Chernobyl - Arena - Under Development place in the wider field of Rust servers?
In the top 47% of all ranked servers, [IND] Chernobyl - Arena - Under Development sits at #10,517 for player hours over the last seven days.
What does the population on [IND] Chernobyl - Arena - Under Development look like?
[IND] Chernobyl - Arena - Under Development is offline at the moment; the last time it was seen was 6 days 2 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do [IND] Chernobyl - Arena - Under Development's tags stand for?
You'll see [IND] Chernobyl - Arena - Under Development tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [IND] Chernobyl - Arena - Under Development?
Rust Server Score lists that include [IND] Chernobyl - Arena - Under Development: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does [IND] Chernobyl - Arena - Under Development enforce, and what are its settings?
You will find no gather rate in the name of [IND] Chernobyl - Arena - Under Development. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [IND] Chernobyl - Arena - Under Development?
[IND] Chernobyl - Arena - Under Development runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to [IND] Chernobyl - Arena - Under Development?
To connect, start Rust, press F1, and type client.connect 103.212.136.108:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://chernobyl.in.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).