On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average2peak 8
Rank#2,103top 10% · #61 in OC
Last wipe5d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,103 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 382 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 30% in OC, and #97 of the solo servers (top 44%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
8d 11hFri 6 Nov, 08:07 UTC
22d 11hFri 20 Nov, 08:07 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
36d 11hFri 4 Dec, 08:07 UTC
The first 48 hours of its last wipes
Fri 23 OctThu 8 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 08:07 UTC5d ago
8
–
running
0
Thu 8 Oct, 20:13 UTC20d ago
6
✓ held half
14.5 days
0
Fri 18 Sep, 08:16 UTC40d ago
9
halved by day 4
20.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The OC tag on Aussie Solo Grind puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.62.50.10:28045 is the address to use.
Is Aussie Solo Grind up, and how steady is its uptime?
The server is up: Aussie Solo Grind is online now. The uptime it reports puts the last restart at about 5 days 8 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Aussie Solo Grind perform well?
The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 73,863 entities. Up to 3,980 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Aussie Solo Grind sit?
You will find Aussie Solo Grind on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Aussie Solo Grind reset?
Too few wipes on Aussie Solo Grind are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 5 days 12 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Aussie Solo Grind?
Recent wipes have peaked at 8 players on average. 19 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
Where does Aussie Solo Grind place in the wider field of Rust servers?
Over the last seven days, Aussie Solo Grind has #2,103 for player hours, in the top 10% of all ranked servers and #61 in Oceania. In the solo group, it ranks #97.
How many players does Aussie Solo Grind usually have?
Right now, 0 players are on Aussie Solo Grind, which has 50 slots. Averaging 2 players over seven days, it peaked at 8. The highest average in the last 48 hours came at 10:00 UTC, with 6 players.
Tags
What do Aussie Solo Grind's tags stand for?
The game's browser takes its cue from the tags Aussie Solo Grind has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): Teams cap out at 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Aussie Solo Grind?
Rust Server Score lists that include Aussie Solo Grind: Oceania Rust servers, graded, Modded Rust servers, graded and Solo Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules and settings
What settings and rules apply on Aussie Solo Grind?
Nothing in the name of Aussie Solo Grind states a gather rate. Solo play only, with no teams permitted. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Aussie Solo Grind uses?
The game generates the procedural map on Aussie Solo Grind at size 3,500 with seed 1102545833. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Aussie Solo Grind?
To connect, start Rust, press F1, and type client.connect 103.62.50.10:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmvanilla,cs168909,ts1
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitTeams cap out at 1.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).