On the class lists: D (54), with population over 48 hours and no performance mark.
Players now1/ 205% full
7-day average1peak 4
Rank#3,799top 17% · #99 in OC
Last wipe6d agoweekly schedule
Next wipe1hFri 30 Oct, 06:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 20 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,799 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 511 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 47% in OC, and #138 of the solo servers (top 62%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 06:09 UTC, in 1h.
Every Friday at 06:09 UTC · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 2
Coming wipes
1hFri 30 Oct, 06:09 UTC
6d 14hThu 5 Nov, 19:00 UTCFW
7d 1hFri 6 Nov, 06:09 UTC
14d 1hFri 13 Nov, 06:09 UTC
21d 1hFri 20 Nov, 06:09 UTC
28d 1hFri 27 Nov, 06:09 UTC
34d 14hThu 3 Dec, 19:00 UTCFW
35d 1hFri 4 Dec, 06:09 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 06:09 UTC6d ago
4
–
running
0
Fri 16 Oct, 06:53 UTC13d ago
7
halved by day 2
7 days
0
Fri 9 Oct, 06:55 UTC20d ago
2
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] Everust • 2x • Solo Only sit?
The OC tag on [AU] Everust • 2x • Solo Only puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.62.51.221:28135 is the address to use.
How reliable is [AU] Everust • 2x • Solo Only, and is it up?
You can join now: [AU] Everust • 2x • Solo Only is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 8 October 2026.
How well does [AU] Everust • 2x • Solo Only run?
It averaged 58 server fps over the last 48 hours, with a low of 52. Buildings, deployables and everything else in the world added up to as many as 75,552 entities. Memory use reached up to 2,434 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [AU] Everust • 2x • Solo Only on?
Rust network protocol 2635 and build 168909 on Windows is what [AU] Everust • 2x • Solo Only runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [AU] Everust • 2x • Solo Only wipe, and how often?
Wipes come every Friday at 06:09 UTC on [AU] Everust • 2x • Solo Only. Expect the next wipe on Friday 30 October at 06:09 UTC. The world it runs now was created 6 days 21 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [AU] Everust • 2x • Solo Only?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 5 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
What position does [AU] Everust • 2x • Solo Only hold in the rankings?
Over the last seven days, [AU] Everust • 2x • Solo Only has #3,799 for player hours, in the top 17% of all ranked servers and #99 in Oceania. It comes #138 among servers in the solo group.
How many players does [AU] Everust • 2x • Solo Only usually have?
With 20 slots available, [AU] Everust • 2x • Solo Only currently has 1 players. It peaked at 4 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Tags
How should you read the tags on [AU] Everust • 2x • Solo Only?
The game's browser takes its cue from the tags [AU] Everust • 2x • Solo Only has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): In the server browser it appears under Oceania. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] Everust • 2x • Solo Only?
Rust Server Score lists that include [AU] Everust • 2x • Solo Only: 2x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which rules does [AU] Everust • 2x • Solo Only enforce, and what are its settings?
The name of [AU] Everust • 2x • Solo Only points to a 2x gather rate. Solo play only, with no teams permitted. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
[AU] Everust • 2x • Solo Only runs which map?
[AU] Everust • 2x • Solo Only runs a game-generated procedural map at size 3,500, seed 295700. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [AU] Everust • 2x • Solo Only?
Enter client.connect 103.62.51.221:28135 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,^q,ts1,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersThe server holds 20 slots.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).