Working its way up from the back of the class: #15,861 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,254 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 『闲云野鹤』PVE/仿官/养老/休闲 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.91.211.118:28015.
How dependable is 『闲云野鹤』PVE/仿官/养老/休闲, and is it online at the moment?
The server is down: 『闲云野鹤』PVE/仿官/养老/休闲 is offline now, with the last sighting 17 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 10 October 2026.
On what Rust version does 『闲云野鹤』PVE/仿官/养老/休闲 sit?
The server 『闲云野鹤』PVE/仿官/养老/休闲 is on Rust network protocol 2634 and build 167398 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does 『闲云野鹤』PVE/仿官/养老/休闲 reset?
The next wipe on 『闲云野鹤』PVE/仿官/养老/休闲 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 18 days 19 hours. Its tags say it wipes every two weeks.
Population
What position does 『闲云野鹤』PVE/仿官/养老/休闲 hold in the rankings?
Over the last seven days, 『闲云野鹤』PVE/仿官/养老/休闲 has #15,861 for player hours, in the top 72% of all ranked servers and #510 in Asia.
How many players does 『闲云野鹤』PVE/仿官/养老/休闲 usually have?
The last sighting of 『闲云野鹤』PVE/仿官/养老/休闲 was 17 days 23 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on 『闲云野鹤』PVE/仿官/养老/休闲?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia are the tags 『闲云野鹤』PVE/仿官/养老/休闲 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 『闲云野鹤』PVE/仿官/养老/休闲 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 『闲云野鹤』PVE/仿官/养老/休闲 among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
How is 『闲云野鹤』PVE/仿官/养老/休闲 set up, and what rules does it keep?
Nothing in the name of 『闲云野鹤』PVE/仿官/养老/休闲 states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map 『闲云野鹤』PVE/仿官/养老/休闲 uses?
『闲云野鹤』PVE/仿官/养老/休闲 runs a game-generated procedural map at size 4,500, seed 1066342779. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join 『闲云野鹤』PVE/仿官/养老/休闲?
Enter client.connect 103.91.211.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs167398,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.