On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#15,021top 68% · #1489 in NA
Last wipe26d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,021 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 2,928 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:11 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits tbcv1, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.143.2.14:28015.
How reliable is tbcv1, and is it up?
You can join now: tbcv1 is online. About 10 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is tbcv1 smooth to play on?
It never fell below 37 server fps in the last 48 hours, averaging 40. At its peak, it held 100,345 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,851 MB. Players feel lag when fps drops and entities pile up.
What Rust version is tbcv1 on?
You will find tbcv1 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does tbcv1 wipe, and how often?
The force wipe each month is the only wipe tbcv1 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 11 hours. Its tags list a monthly wipe schedule.
What happens on tbcv1 when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 21 hours after it began.
Player count
Where does tbcv1 sit among Rust servers?
In North America, tbcv1 is #1,489, and overall it is #15,021 on player hours over the last seven days, in the top 68% of all ranked servers.
How many players does tbcv1 usually have?
With 10 slots available, tbcv1 currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on tbcv1?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser are the tags tbcv1 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does tbcv1 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count tbcv1 among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does tbcv1 enforce, and what are its settings?
The name of tbcv1 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
tbcv1 runs which map?
A procedural map of size 4,250 and seed 1192976147, generated by the game, is what tbcv1 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: BULLETCLUB.NET.
How to join
How do you get onto tbcv1?
Enter client.connect 104.143.2.14:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at http://www.bulletclub.net.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).