On the class lists: C (64), with population over 48 hours and no performance mark.
Players now35/ 10035% full
7-day average131peak 631
Rank#113top 0.5% · #25 in NA
Last wipe6d agoweekly schedule
Next wipe16hThu 29 Oct, 18:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
100/ 100
A+
A full classroom nearly all week: 131 of 100 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #113 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 142 places this week.
A good term.
Strongest in population (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.5% of all ranked servers, top 1% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:57 UTC, in 16h.
Every Thursday at 18:57 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak473players, last three wipes
crowd held0%else halves by day 3
Coming wipes
16hThu 29 Oct, 18:57 UTC
7d 16hThu 5 Nov, 19:00 UTCFW
14d 16hThu 12 Nov, 18:57 UTC
21d 16hThu 19 Nov, 18:57 UTC
28d 16hThu 26 Nov, 18:57 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
42d 16hThu 10 Dec, 18:57 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 631, 4 hours in, with 21 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:57 UTC6d ago
631+21 queue
–
running
69
Thu 15 Oct, 18:57 UTC13d ago
293
halved by day 3
7 days
52
Thu 8 Oct, 18:57 UTC20d ago
496+22 queue
halved by day 2
7 days
50
Thu 1 Oct, 17:46 UTCFW27d ago
182
halved by day 3
7 days
8
Thu 24 Sep, 18:57 UTC34d ago
499+49 queue
halved by day 2
7 days
55
Thu 17 Sep, 18:57 UTC41d ago
198
halved by day 3
7 days
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find Rustafied.com - US Main in North America, tagged NA, with region code us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.143.2.214:28015.
How dependable is Rustafied.com - US Main, and is it online at the moment?
The server is up: Rustafied.com - US Main is online now. According to its reported uptime, the last restart was about 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 12 September 2026.
Does Rustafied.com - US Main perform well?
It never fell below 40 server fps in the last 48 hours, averaging 40. Up to 221,584 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,040 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Rustafied.com - US Main sit?
The server Rustafied.com - US Main is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rustafied.com - US Main wipe its map?
Its wipe pattern: Rustafied.com - US Main wipes every Thursday at 18:57 UTC. Expect the next wipe on Thursday 29 October at 18:57 UTC. The world it runs now was created 6 days 7 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on Rustafied.com - US Main?
The average peak on its recent wipes was 473 players. The latest wipe peaked 4 hours in, with 21 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Population
What position does Rustafied.com - US Main hold in the rankings?
Over the last seven days, Rustafied.com - US Main has #113 for player hours, in the top 0.5% of all ranked servers and #25 in North America.
Is Rustafied.com - US Main a busy server?
Right now, 35 players are on Rustafied.com - US Main, which has 100 slots. Averaging 131 players over seven days, it peaked at 631. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 82 players.
Tags
How should you read the tags on Rustafied.com - US Main?
You'll see Rustafied.com - US Main tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts16 (Group limit): No team may go above 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustafied.com - US Main appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustafied.com - US Main among them: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.
Server rules
How is Rustafied.com - US Main set up, and what rules does it keep?
Nothing in the name of Rustafied.com - US Main states a gather rate. The limit for a group is 16 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Rustafied.com - US Main runs which map?
A custom map of size 4,000 is in use on Rustafied.com - US Main, and its published file can be downloaded from this page.
How to join
How do you get onto Rustafied.com - US Main?
To connect, start Rust, press F1, and type client.connect 104.143.2.214:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://forum.rustafied.com/store/product/13-vip-slot-main/.
Server tags
what each one means
Published asmp100,ptrak,$rus1,v2635,^w,^v,NA,^t,gmrust,cs168909,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts16
Group limitNo team may go above 16.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus1
Region codeIt is filed under the region code us1.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in population (A+); wipes are the one to work on (F).