On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,412top 69% · #2590 in EU
Last wipe2h agoweekly schedule
Next wipe6d 21hWed 4 Nov, 04:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48
6/ 100
F
Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 239 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Wednesday 4 November, 04:27 UTC, in 6d 21h.
Every Wednesday at 04:27 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
6d 21hWed 4 Nov, 04:27 UTC
8d 11hThu 5 Nov, 19:00 UTCFW
13d 21hWed 11 Nov, 04:27 UTC
20d 21hWed 18 Nov, 04:27 UTC
27d 21hWed 25 Nov, 04:27 UTC
34d 21hWed 2 Dec, 04:27 UTC
36d 11hThu 3 Dec, 19:00 UTCFW
41d 21hWed 9 Dec, 04:27 UTC
The first 48 hours of its last wipes
Wed 14 OctWed 7 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 04:27 UTC2h ago
–
–
running
0
Wed 14 Oct, 04:27 UTC14d ago
0
–
–
0
Wed 7 Oct, 04:27 UTC21d ago
0
–
7 days
0
Fri 2 Oct, 08:31 UTC25d ago
0
–
4.8 days
0
Wed 30 Sep, 04:27 UTC28d ago
0
–
2.2 days
0
Wed 23 Sep, 04:27 UTC35d ago
0
–
7 days
0
Wed 16 Sep, 04:28 UTC42d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits A Rust Server, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.143.2.3:28213.
Is A Rust Server up, and how steady is its uptime?
Right now, A Rust Server is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 3% of the time over the last 7 full days, 5 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does A Rust Server run?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 5,685 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 696 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is A Rust Server on?
You will find A Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does A Rust Server reset?
Wipes come every Wednesday at 04:27 UTC on A Rust Server. Wednesday 4 November at 04:27 UTC is the date set for its next wipe. It has been running its current world for 2 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on A Rust Server?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does A Rust Server place in the wider field of Rust servers?
In Europe, A Rust Server is #2,590, and overall it is #15,412 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on A Rust Server look like?
Right now, 0 players are on A Rust Server, which has 40 slots. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on A Rust Server?
You'll see A Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show A Rust Server?
These Rust Server Score lists count A Rust Server among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on A Rust Server?
The name of A Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
A Rust Server runs which map?
The game generates the procedural map on A Rust Server at size 1,300 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto A Rust Server?
Enter client.connect 104.143.2.3:28213 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).