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Every Rust server graded on real, live numbers. 54,666 players on the roll · 11,743 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.143.2.5:30014
Name of server

[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT

RegisterPresentOnline
RegionNA · us1
Address104.143.2.5:30014
Last checked9m ago
1e+06x weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Solid

70 out of 100, the average of 6 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average1peak 6
Rank#2,872top 13% · #473 in NA
Last wipe5d agoweekly schedule
Next wipe1d 5hFri 30 Oct, 04:29 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,872 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 75/ 100 Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago 62/ 100 Moving up: up 684 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 04:29 UTC, in 1d 5h. Every Friday at 04:29 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak6players, last three wipes
crowd held75%else halves by day 3

Coming wipes

  • 1d 5hFri 30 Oct, 04:29 UTC
  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 8d 5hFri 6 Nov, 04:29 UTC
  • 15d 5hFri 13 Nov, 04:29 UTC
  • 22d 5hFri 20 Nov, 04:29 UTC
  • 29d 5hFri 27 Nov, 04:29 UTC
  • 35d 19hThu 3 Dec, 19:00 UTCFW
  • 36d 5hFri 4 Dec, 04:29 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:29 UTC5d ago 5 – running 0
Fri 16 Oct, 04:33 UTC12d ago 5 held half 7 days 1
Fri 9 Oct, 02:41 UTC19d ago 8 halved by day 3 7.1 days 2
Thu 1 Oct, 17:40 UTC FW27d ago 8 held half 7.4 days 0
Fri 25 Sep, 01:32 UTC33d ago 6 held half 6.7 days 1
Thu 24 Sep, 14:33 UTC34d ago 6 – 0.5 days 1
Fri 18 Sep, 02:59 UTC40d ago 6 held half 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 31 on average
37 / 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN
NA · groups of 10+ · 1000x · weekly · 5 on average
5 / 200
X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000
groups of 15+ · 1e+06x · weekly · 178 on average
69 / 420
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 104 on average
37 / 300
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS
EU · groups of 99+ · 1e+06x · weekly · 25 on average
15 / 200
EBIRUST X1000000|KITS|SOLO|DUO|NOLIMIT|BATTLEFIELD|HARDPVP|FPS+
groups of 10+ · 1e+06x · weekly · 7 on average
10 / 200

Quick answers

from the figures on this page

About the server

Which region is [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT based in?

With region code us1, [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT says it is in North America and shows the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.143.2.5:30014 is the address to use.

Is [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT up, and how steady is its uptime?

You can join now: [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT smooth to play on?

It averaged 60 server fps over the last 48 hours, with a low of 54. Up to 29,945 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,778 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT on?

The server [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT wipe, and how often?

Wipes come every Friday at 04:29 UTC on [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT. It is due to wipe next on Friday 30 October at 04:29 UTC. 5 days 18 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT?

Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 15 hours into the latest wipe. Half the peak held until the next wipe in 75% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Population

Where does [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT place in the wider field of Rust servers?

In North America, [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT is #473, and overall it is #2,872 on player hours over the last seven days, in the top 13% of all ranked servers.

How many players does [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT usually have?

[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT is showing 3 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 17:00 UTC, with 5 players.

Tags and filters

How should you read the tags on [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes come once a week; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server rules

How is [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT set up, and what rules does it keep?

Going by its name, [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT runs 1e+06x gather. The limit for a group is 12 players. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT uses?

A procedural map of size 3,050 and seed 1337, generated by the game, is what [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Fly Jets, Planes and UFOs!.

How to join

How do you get onto [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT?

To connect, start Rust, press F1, and type client.connect 104.143.2.5:30014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/slayersgg.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^w,^d,^i,NA,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^d
Combat training The loot comes to you: practise your aim and PvP here.
^i
Battlefield High rates and kits keep the PvP fast.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.