On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now4/ 2002% full
7-day average5peak 16
Rank#1,346top 6% · #199 in NA
Last wipe2d agoweekly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,346 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 2 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
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·W···W·
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W···W··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak18players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 2hThu 5 Nov, 19:00 UTCFW
13d 4hTue 10 Nov, 21:09 UTC
17d 4hSat 14 Nov, 21:09 UTC
21d 4hWed 18 Nov, 21:09 UTC
25d 4hSun 22 Nov, 21:10 UTC
36d 2hThu 3 Dec, 19:00 UTCFW
41d 4hTue 8 Dec, 21:09 UTC
The first 48 hours of its last wipes
Sun 25 OctWed 21 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 16, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 21:10 UTC2d ago
16
–
running
8
Wed 21 Oct, 21:09 UTC6d ago
13
✓ held half
4 days
12
Sat 17 Oct, 21:09 UTC10d ago
24
✓ held half
4 days
20
Tue 13 Oct, 21:09 UTC14d ago
15
✓ held half
4 days
2
Fri 9 Oct, 21:08 UTC18d ago
16
✓ held half
4 days
4
Mon 5 Oct, 21:09 UTC22d ago
13
✓ held half
4 days
3
Thu 1 Oct, 18:30 UTCFW26d ago
10
✓ held half
4.1 days
2
Sun 27 Sep, 21:11 UTC30d ago
15
✓ held half
3.9 days
13
Wed 23 Sep, 21:09 UTC34d ago
12
✓ held half
4 days
8
Sat 19 Sep, 21:10 UTC38d ago
19
✓ held half
4 days
10
Tue 15 Sep, 21:11 UTC42d ago
11
✓ held half
4 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN sit?
The NA tag on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 64.40.8.133:28014.
How reliable is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN, and is it up?
The server is up: KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is online now. About 2 days 18 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN smooth to play on?
It averaged 58 server fps over the last 48 hours, with a low of 48. Up to 108,202 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,089 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN running?
The server KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN wipe, and how often?
The wipe rhythm on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is every 4 weeks on Tuesday at 21:09, every 4 weeks on Wednesday at 21:09, every 4 weeks on Saturday at 21:09 and every 4 weeks on Sunday at 21:10 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 2 days 19 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
The average peak on its recent wipes was 18 players. Peak numbers came 23 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN sit among Rust servers?
In North America, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is #199, and overall it is #1,346 on player hours over the last seven days, in the top 6% of all ranked servers.
What does the population on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN look like?
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is showing 4 players right now, with 200 slots in total. The seven-day average is 5 players, with a peak of 16. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 14 players.
Lists and filters
What do KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN's tags stand for?
You'll see KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): High rates and kits keep the PvP fast; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
Among all the servers we track, only KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN publishes this kaboomrust.com hostname.
Which lists and filters on Rust Server Score show KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
These Rust Server Score lists count KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN among them: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Server rules
What settings and rules apply on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
The name of KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN points to a 1000x gather rate. A group here can reach 10 players. combat training is the mode here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN runs which map?
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN runs a game-generated procedural map at size 3,600, seed 242757900. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
Enter client.connect 64.40.8.133:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.kaboomrust.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^d,^i,NA,gmrust,cs168909,ts10
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).