On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average2peak 14
Rank#2,337top 11%
Last wipe11h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 40 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,337 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
71/ 100
B−
Climbing fast: up 1,000 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap10 daysbetween real wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 22:38 UTC11h ago
–
–
running
6
Sun 18 Oct, 22:51 UTC10d ago
13
halved by day 1
10 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Johnny offwipe (gone sus) based in?
No region is published for Johnny offwipe (gone sus). Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.143.2.79:25620.
Is Johnny offwipe (gone sus) up, and how steady is its uptime?
Right now, Johnny offwipe (gone sus) is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
How well does Johnny offwipe (gone sus) run?
It averaged 240 server fps over the last 48 hours, with a low of 240. Buildings, deployables and everything else in the world added up to as many as 5,943 entities. Memory use reached up to 1,210 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Johnny offwipe (gone sus) running?
You will find Johnny offwipe (gone sus) on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Johnny offwipe (gone sus) wipe its map?
Johnny offwipe (gone sus) has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 11 hours.
What happens on Johnny offwipe (gone sus) when wipe day arrives?
Recent wipes have peaked at 13 players on average. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does Johnny offwipe (gone sus) sit among Rust servers?
Over the last seven days, Johnny offwipe (gone sus) has #2,337 for player hours, in the top 11% of all ranked servers.
What does the population on Johnny offwipe (gone sus) look like?
Right now, 0 players are on Johnny offwipe (gone sus), which has 40 slots. The seven-day average is 2 players, with a peak of 14. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 10 players.
Tags
How should you read the tags on Johnny offwipe (gone sus)?
The game's browser takes its cue from the tags Johnny offwipe (gone sus) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Johnny offwipe (gone sus)?
These Rust Server Score lists count Johnny offwipe (gone sus) among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on Johnny offwipe (gone sus)?
You will find no gather rate in the name of Johnny offwipe (gone sus). The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
Johnny offwipe (gone sus) runs which map?
Johnny offwipe (gone sus) runs a game-generated procedural map at size 2,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto Johnny offwipe (gone sus)?
To connect, start Rust, press F1, and type client.connect 104.143.2.79:25620. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).