On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,339top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,862 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 01:07 UTC7d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Demonicatqpriv. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.234.252.155:28015.
How dependable is Demonicatqpriv, and is it online at the moment?
The server is up: Demonicatqpriv is online now. According to its reported uptime, the last restart was about 7 days 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Does Demonicatqpriv perform well?
The average over the last 48 hours was 113 server fps, and it never went below 99. At its peak, it held 65,989 entities, including buildings, deployables and all else in the world. At its highest, it used 3,222 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Demonicatqpriv sit?
Rust network protocol 2634 and build 167781 on Windows is what Demonicatqpriv runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Demonicatqpriv wipe its map?
Demonicatqpriv has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 6 hours.
What happens on Demonicatqpriv when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Demonicatqpriv sit among Rust servers?
Over the last seven days, Demonicatqpriv has #15,339 for player hours, in the top 69% of all ranked servers.
What does the population on Demonicatqpriv look like?
Right now, 0 players are on Demonicatqpriv, which has 30 slots. A seven-day average of 0 players applies here.
Tags
What do Demonicatqpriv's tags stand for?
You'll see Demonicatqpriv tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Demonicatqpriv?
These Rust Server Score lists count Demonicatqpriv among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does Demonicatqpriv enforce, and what are its settings?
Nothing in the name of Demonicatqpriv states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Demonicatqpriv runs which map?
A procedural map of size 3,500 and seed 690701865, generated by the game, is what Demonicatqpriv runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Demonicatqpriv?
To connect, start Rust, press F1, and type client.connect 104.234.252.155:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).