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Every Rust server graded on real, live numbers. 96,098 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 104.249.44.27:28115
Name of server

Oil Trainer - Carbon Development

RegisterAbsentOffline
Region–
Address104.249.44.27:28115
Last checked3d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 2 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 1/ 8 12% full
7-day average1peak 1
Rank#10,107top 46%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 12/ 100 A quiet classroom so far: 1 of 8 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,107 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
216 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
199 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
64 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.249.44.27:28115.

How reliable is Oil Trainer - Carbon Development, and is it up?

The server is down: Oil Trainer - Carbon Development is offline now, with the last sighting 3 days 18 hours ago. It was up 1% of the time over the last 3 full days, 1 of 72 hours. It was first seen by Rust Server Score on 23 October 2026.

Which Rust version is Oil Trainer - Carbon Development running?

The server Oil Trainer - Carbon Development is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Oil Trainer - Carbon Development wipe, and how often?

There are too few wipes on record for Oil Trainer - Carbon Development to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 7 days 7 hours.

Player count

Where does Oil Trainer - Carbon Development place in the wider field of Rust servers?

In the top 46% of all ranked servers, Oil Trainer - Carbon Development sits at #10,107 for player hours over the last seven days.

Is Oil Trainer - Carbon Development a busy server?

The last sighting of Oil Trainer - Carbon Development was 3 days 18 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.

Tags

How should you read the tags on Oil Trainer - Carbon Development?

The game's browser takes its cue from the tags Oil Trainer - Carbon Development has set: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Its slot count is 8; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Oil Trainer - Carbon Development appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Oil Trainer - Carbon Development among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does Oil Trainer - Carbon Development enforce, and what are its settings?

The name of Oil Trainer - Carbon Development gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

Getting in

How should you connect to Oil Trainer - Carbon Development?

To connect, start Rust, press F1, and type client.connect 104.249.44.27:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players Its slot count is 8.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.