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Every Rust server graded on real, live numbers. 51,358 players on the roll · 11,704 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.28.198.245:28015
Name of server

GlukozaTEST

RegisterAbsentOffline
Region–
Address104.28.198.245:28015
Last checked2d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 4 subjects

On the class lists: B− (70), with population over 48 hours and no performance mark.

Players now 1/ 15 7% full
7-day average1peak 1
Rank#10,203top 46%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 1 of 15 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,203 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 56/ 100 Moving up: up 1,271 places this week.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:59 UTC2d ago 1 – running 1
Sat 17 Oct, 07:01 UTC10d ago 1 – 8.5 days 0
Sat 10 Oct, 19:36 UTC17d ago – – 6.5 days 1
Mon 5 Oct, 19:17 UTC22d ago 1 held half 5 days 1
Wed 30 Sep, 06:26 UTC27d ago 1 – 5.5 days 1
Sun 20 Sep, 17:15 UTC37d ago – – 9.5 days 1
Sun 20 Sep, 06:18 UTC37d ago 1 – 0.5 days 0
Sat 19 Sep, 19:27 UTC38d ago 1 – 0.5 days 0
Thu 17 Sep, 18:17 UTC40d ago 0 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

Quick answers

from the figures on this page

About the server

Which region is GlukozaTEST based in?

No region is published for GlukozaTEST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.28.198.245:28015.

Is GlukozaTEST up, and how steady is its uptime?

At this moment, GlukozaTEST is offline; the last time it was seen was 2 days 2 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is GlukozaTEST running?

You will find GlukozaTEST on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does GlukozaTEST wipe, and how often?

No next wipe can be predicted for GlukozaTEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 2 days 4 hours have passed since this world was made.

What happens on GlukozaTEST when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

What position does GlukozaTEST hold in the rankings?

In the top 46% of all ranked servers, GlukozaTEST sits at #10,203 for player hours over the last seven days.

What does the population on GlukozaTEST look like?

The last sighting of GlukozaTEST was 2 days 2 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on GlukozaTEST?

gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags GlukozaTEST publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature GlukozaTEST?

These Rust Server Score lists count GlukozaTEST among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which rules does GlukozaTEST enforce, and what are its settings?

You will find no gather rate in the name of GlukozaTEST. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Connecting

How should you connect to GlukozaTEST?

To connect, start Rust, press F1, and type client.connect 104.28.198.245:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp15
Max players The server holds 15 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.